Python for Beginners Level 3

£225.00

Develop games using Python Programming!!

Python has simple easy-to-use syntax, making it the perfect language for someone trying to learn computer programming for the first time as well as more experienced programmers.

Python is an ideal platform for games development and, throughout this course, wherever possible, we demonstrate key Python concepts with simple (and not-so-simple) games, which allows us to have some fun while we learn!

Description

Python for Beginners Course at Level 3

  • Course code: DLC-PB
  • Delivery method: Online
  • Course duration: 12 Months
  • Award achieved: Open Awards Certificate of Achievement
  • Awarding body: Open Awards
  • Approximate Self Study Time: 140 Hours

Software Requirements:
Although Python is available for Linux and MacOs as well as Windows, the installation and running instructions are for the Windows operating system. All other software is provided with the course.

Prerequisites:
Students should have: a working knowledge of using text editors or word processors; A basic understanding of your computer’s operating system; A working knowledge of your email software and the ability to attach files to an email; A basic knowledge of file zipping software such as WinZip or 7-Zip; and Some experience of downloading and installing software packages from the web.

Python is a powerful high-level, object-oriented programming language that can be used to build just about anything! The development can be made much easier though with the right tools and libraries.

Python is used for so many purposes, for example testing microchips at Intel, powering Instagram and building video games with the PyGame library. Python is also great for backend web development, AI, and can be used for scientific computing, and many developers use Python to build tools and desktop apps.

Python is an increasingly-popular object-oriented, high-level, general-purpose programming language, developed by Guido van Rossum (a highly-respected Dutch programmer). Like JavaScript, Python is an interpreted language; however, whereas the JavaScript interpreter is built-in to a web browser, Python has its own interpreter, which must be installed on the host PC or server.

The Python interpreter and extensive library are available completely free of charge for all major platforms, and can be freely distributed. Also, Python’s easy-to-learn syntax facilitates high-readability, reducing the cost of program maintenance, and supports modules and packages, which encourages modularity and code reuse.

Although Python’s clear and simple syntax makes it the perfect beginners’ language, it has all of the power and flexibility of a complex object-oriented programming language. Using the proven learn-by-example technique, we take you step-by-step through the Python language by introducing you to a number of interesting games, starting with simple games, such as the “guess the number” and hangman games, building on your knowledge progressively to produce more complicated games, like the hungry caterpillar game, and cumulating with the exciting and sophisticated Meteor Mayhem game, which includes brilliant graphics, theme music, sound effects, and great animation.

Our Python for Beginners Course leads to an Open Awards Certificate of Achievement on successful completion.

 

Course Content

The Python For Beginner’s course is structured as follows:

LESSON 1 – GETTING STARTED

1.1   Introduction
1.2   Introduction To Python
1.3   Understanding Variables
1.4   Python Strings
1.5   Performing Arithmetic
1.6   Logical Operations
1.7   Working With Numbers
1.8   Working With Strings
1.9   Lesson Review & Quiz
1.10 Assignment 1 – The Trivia Program

LESSON 2 – LOOPING & BRANCHING

2.1   Introduction
2.2   Branching Statements
2.3   The WHILE Loop
2.4   Guess The Number Game
2.5   The FOR Loop
2.6   The Anagram Game
2.7   Lesson Review & Quiz
2.8   Assignment 2 – Guess The Word Game

LESSON 3 – LISTS & DICTIONARIES

3.1   Introduction
3.2   Introducing Lists
3.3   List Methods
3.4   Nested Sequences
3.5   Introducing Dictionaries
3.6   The Hangman Game
3.7   Lesson Review & Quiz
3.8   Assignment 3 – The Anagram Game With Clues

LESSON 4 – FUNCTIONS

4.1   Introduction
4.2   Creating Functions
4.3   Parameters & Arguments
4.4   Variables In Functions
4.5   The Noughts & Crosses Game (1)
4.6   The Noughts & Crosses Game (2)
4.6   Lesson Review & Quiz
4.7   Assignment 4 – Updating The Hangman Game

LESSON 5 – ACCESSING FILES

5.1   Introduction
5.2   Accessing Text Files
5.3   Storing Complex Data In Files
5.4   Handling Exceptions
5.5   The Sports Quiz
5.6   Lesson Review & Quiz
5.7   Assignment 5 – Build Your Own Quiz

LESSON 6 – PYTHON OBJECTS

6.1   Introduction
6.2   Classes, Methods, & Objects
6.3   Constructors & Attributes
6.4   Class Attributes & Static Methods
6.5   Private Attributes, Methods & Properties
6.6   The Hungry Caterpillar Game
6.7   Lesson Review & Quiz
6.8   Assignment 6 – Create A Television Object

LESSON 7 – OBJECT-ORIENTED PROGRAMMING

7.1   Introduction
7.2   Creating Multiple Classes
7.3   Inheritance
7.4   Changing Inherited Methods
7.5   Creating Modules
7.6   The Blackjack Game (1)
7.7   The Blackjack Game (2)
7.8   Lesson Review & Quiz
7.9   Assignment 7 – The Highest Card Game

LESSON 8 – GUI DEVELOPMENT

8.1   Introduction
8.2   Event-Driven Programming (1)
8.3   Event-Driven Programming (2)
8.4   Check Boxes Plus
8.4   The Grid Layout Manager
8.5   The Contact Form
8.9   Lesson Review & Quiz
8.10  Assignment 8 – Find The Diamond Game

LESSON 9 – INCORPORATING GRAPHICS

9.1   Introduction
9.2   Graphics Window Basics
9.3   Displaying Objects
9.4   Moving Sprites
9.5   Collision Detection
9.6   The “Catch The Butterfly” Game
9.7   Lesson Review & Quiz
9.8   Assignment 9 – Build A Ping Pong Game

LESSON 10 – ADDING SOUND & ANIMATION

10.1  Introduction
10.2  Keyboard Commands
10.3  Animation, Sound, & Music
10.4  The Meteor Mayhem Game (Part 1)
10.5  The Meteor Mayhem Game (Part 2)
10.6  The Meteor Mayhem Game (Part 3)
10.7  The Meteor Mayhem Game (Part 4)
10.8  Lesson Review & Quiz
10.9  Assignment 10 – Add Comets To The Meteor Mayhem Game

Python for Beginners - The Meteor Mayhem Game

Course Duration & Support

Students may register at any time for a fully-supported one-year training licence and will have constant access to a personal tutor via email. As the course is self-study, you can complete in as little or as long a time as you prefer within the one year licence period.

Certification

Certification is based on your completed coursework and there is no formal examination at the end of the course. On successful completion of the course, students will be awarded the Open Awards Level 3 Python for Beginners Certificate of Achievement.

This is a Level 3 certificate Award and has 8 Open Award credits. Open Award Credits can be accumulated with other course or unit credits over a period of time which can lead to an accredited qualification.

The course measurable learning outcomes have been benchmarked at Level 3 (using Ofqual’s Qualification and Credit Framework (QCF) level descriptors) to allow you to consider the depth of study, difficulty, and level of achievement involved.The certification is issued through Open Awards. Open Awards is recognised as an awarding organisation by the qualification regulators for England, Wales and Northern Ireland. The regulator for England is the Office of the Qualifications and Examinations Regulator (Ofqual); for Wales it is the Qualifications & Examinations Regulator for Wales, and the Council for Curriculum, Examinations and Assessment (CCEA) for Northern Ireland.

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